Funky Frog Productions organization landing page.
| README.md | ||
Funky Frog Productions
Funky Frog Productions houses internal game technology, source templates, and production-readiness work for studio projects built on Unreal Engine.
The current foundation repository is AresFPS, an Unreal Engine 5.7 first-person shooter template used to validate gameplay runtime systems, multiplayer flow, player-facing UI, content tooling, backend provider boundaries, quality gates, performance readiness, and release handoff.
To work in these repositories, sign in to the Funky Frog Productions Forgejo instance with an approved account. Private repositories and project boards require the right team access.
Start Here
- AresFPS - internal UE 5.7 FPS foundation and source template.
- AresFPS 1.0 Projects - active project boards for release-readiness tracking.
- AresFPS Wiki - roadmap, validation docs, backend/provider notes, and certification reports.
- AresFPS Issues - audit findings, implementation work, and release gates.
Current 1.0 Workstreams
- Ares Platform Core
- Gameplay Runtime
- Multiplayer & Online
- Player UX
- Content & Authoring Tools
- Backend & Live Services
- Quality Gates & Automation
- Performance & Platform Readiness
- 1.0 Release Pack
Operating Rules
- Keep source work tied to an issue, project card, or release gate.
- Prefer local/null/mock/dry-run services until live validation is explicitly approved.
- Keep engine, vendor, platform, and backend secrets out of tracked files.
- Record validation honestly: passed, failed, blocked, not run, or not applicable.
- Keep reusable systems clean-room and Ares-owned.